Paper
13 March 2021 Ball flight path determination in VR table tennis
Haosong Zhang, Shi Feng Lim, Feng Lin, Liyuan Li, Hock Soon Seah
Author Affiliations +
Proceedings Volume 11766, International Workshop on Advanced Imaging Technology (IWAIT) 2021; 117660D (2021) https://doi.org/10.1117/12.2587235
Event: International Workshop on Advanced Imaging Technology 2021 (IWAIT 2021), 2021, Online Only
Abstract
This VR system simulates a table tennis game for adoption in training. The virtual environment allows a real player to play with a virtual AI opponent, with an update and display of the score they gained. Technical innovations are made in modelling of the multi-variant collision between the moving bat and ball with adjustable colliders, and determination of the ball flight path. We present the conceptualization of VR techniques, the detailed implementation of the system and comparative advantages.
© (2021) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Haosong Zhang, Shi Feng Lim, Feng Lin, Liyuan Li, and Hock Soon Seah "Ball flight path determination in VR table tennis", Proc. SPIE 11766, International Workshop on Advanced Imaging Technology (IWAIT) 2021, 117660D (13 March 2021); https://doi.org/10.1117/12.2587235
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