Paper
17 April 2019 Applications of the human-computer interaction interface to MOBA mobile games
Author Affiliations +
Proceedings Volume 11071, Tenth International Conference on Signal Processing Systems; 110710K (2019) https://doi.org/10.1117/12.2516155
Event: Tenth International Conference on Signal Processing Systems, 2018, Singapore, Singapore
Abstract
The purpose of this research is to explore interactive design approaches for MOBA (multiplayer online battle arena) mobile games based on user experience. Interactive design cases of MOBA games are adopted as the basic information. The close connection between the flow theory and the game motivation is combined to study specific needs of MOBA mobile game players. According to the design principle of the mobile terminal and the characteristics of MOBA games, four interactive design approaches, including improvement of the gesture operation efficiency, strengthening of the process experience, emotional arousal, and objective orientation and flexible feedback, are proposed. By providing players with the optimal user experience, this research attempts to come up interactive design approaches which can improve user experience of MOBA mobile games.
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Tao Ding and Duanzhen Zhu "Applications of the human-computer interaction interface to MOBA mobile games", Proc. SPIE 11071, Tenth International Conference on Signal Processing Systems, 110710K (17 April 2019); https://doi.org/10.1117/12.2516155
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KEYWORDS
Human-computer interaction

Human-machine interfaces

Absorption

Brain

Cell phones

Mechanical engineering

Roads

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