First task: Create a 3D urban model using the OpenStreetMap map file. Unreal Engine 4 has imported a file with an OSM map (UE4). A data stream has been created to convert OSM files to UE4 uasset files, according to StreepMap and the RuntimeMeshComponent plugin. Second task: Create an overview mode. Users can highlight various items with various features on the overview map in this mode, including different building levels, the top speed limit, hotel star ratings, amenity categories, and retail categories. Third task: Create a VR mode. A virtual environment has been developed to enhance immersion and user experience. The HTC VIVE controller allows users to explore city maps independently. A new interactive interface has been created for this project. With the aid of this method, urban planning initiatives can be pretested before being put into action. Contributions to science: This project's main contribution is developing an application to aid pertinent staff members in managing and planning urban data. Based on this research, urban spatial planning could cut costs by using virtual reality 3D modeling, data integration, and VR interaction. |
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Virtual reality
3D modeling
Design and modelling
Technology
Data modeling
Roads
Data conversion