Paper
19 July 2024 A 3D map merge method based on maximum clique algorithm
Zhiqiang Zhang, Yanduo Zhang, Tao Lu, Xun Li, Aibo Xu, Jijun Xu
Author Affiliations +
Proceedings Volume 13181, Third International Conference on Electronic Information Engineering, Big Data, and Computer Technology (EIBDCT 2024); 131812T (2024) https://doi.org/10.1117/12.3031015
Event: Third International Conference on Electronic Information Engineering, Big Data, and Computer Technology (EIBDCT 2024), 2024, Beijing, China
Abstract
Multiple robots are more effective in mapping unknown environments than a single robot. Time reduction resulting from parallelization is crucial for surveying complex areas. Multi-robot mapping, there are commonly two solutions. In the first solution, robots exchange raw data from sensors. The second method assumes that each robot independently creates a local map and exchanges and integrates it with other robots. In this paper, we propose a 3D map merge framework and a fine registration method using purely geometric maximal cliques that enhances efficiency through the utilization of overlapping regions in feature-based alignment processes. This algorithm does not require any initial guessing about the conversion between local maps. However, for successful integration, the map needs to have a common area. We demonstrate the effectiveness of the implemented methods in various environments.
(2024) Published by SPIE. Downloading of the abstract is permitted for personal use only.
Zhiqiang Zhang, Yanduo Zhang, Tao Lu, Xun Li, Aibo Xu, and Jijun Xu "A 3D map merge method based on maximum clique algorithm", Proc. SPIE 13181, Third International Conference on Electronic Information Engineering, Big Data, and Computer Technology (EIBDCT 2024), 131812T (19 July 2024); https://doi.org/10.1117/12.3031015
Advertisement
Advertisement
RIGHTS & PERMISSIONS
Get copyright permission  Get copyright permission on Copyright Marketplace
KEYWORDS
Point clouds

Feature extraction

Histograms

Matrices

Data conversion

Sensors

Data modeling

Back to Top