Paper
15 April 1996 Real-time 3D rendering of volumes on a 64-bit architecture
Christopher H. Wood, Chen Ling, Chi-Yin Lee
Author Affiliations +
Abstract
Three dimensional (3-D) rendering is a useful technique for visualizing anatomical structures. However, the rendering process is computationally expensive. In this paper, we present a 3D renderer which can render 3D medical images in real time but requires little data pre- processing, a small amount of additional memory and no special hardware. The system has the capacity of rendering multiple objects so that the complex relationship between different segmented anatomical structured can be illustrated in the rendered view.
© (1996) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Christopher H. Wood, Chen Ling, and Chi-Yin Lee "Real-time 3D rendering of volumes on a 64-bit architecture", Proc. SPIE 2707, Medical Imaging 1996: Image Display, (15 April 1996); https://doi.org/10.1117/12.238442
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CITATIONS
Cited by 2 scholarly publications.
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KEYWORDS
Image segmentation

Binary data

3D image processing

Image processing

Magnetic resonance imaging

Medical imaging

Visualization

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