Paper
9 January 1997 Generation of a 3D triangular surface mesh from digitalized data
Ian Archibald, Colin H. Bradley
Author Affiliations +
Proceedings Volume 2910, Rapid Product Development Technologies; (1997) https://doi.org/10.1117/12.263342
Event: Photonics East '96, 1996, Boston, MA, United States
Abstract
Computer modeling and simulation are increasingly used to replace or compliment physical prototypes during product design and development. Computer models, called virtual prototypes, can be used to create realistic images of potential products, complete with color, texture, and lighting effects. For products which have not yet been computer modeled, a physical prototype can be digitized to acquire the object shape. Before colors and textures can be applied, the scattered digitized data must be approximated with a continuous mathematical surface. This paper presents a method for approximating 3D digitized data with a triangular mesh surface. The method requires three steps: data thinning, mesh generation, and mesh optimization.
© (1997) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Ian Archibald and Colin H. Bradley "Generation of a 3D triangular surface mesh from digitalized data", Proc. SPIE 2910, Rapid Product Development Technologies, (9 January 1997); https://doi.org/10.1117/12.263342
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Cited by 1 scholarly publication.
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KEYWORDS
Computer simulations

Prototyping

3D modeling

Reverse engineering

Light sources and illumination

Product engineering

Computer aided design

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