Paper
16 September 1998 Distributed virtual worlds in high-speed networks
Norbert Schiffner
Author Affiliations +
Proceedings Volume 3408, Broadband European Networks and Multimedia Services; (1998) https://doi.org/10.1117/12.321917
Event: SYBEN-Broadband European Networks and Electronic Image Capture and Publishing, 1998, Zurich, Switzerland
Abstract
Recent research efforts have concentrated on determining how the distributed workplace can be transformed into a shared virtual environment. Interaction among people and process virtual worlds has to be provided and improved. To enhance the usability of our virtual collaborative environment we integrated a multicast communication environment. With the availability of global information highways, 3D graphical intercontinental collaboration will become a part of our daily work routine. This paper describes the basics of our network infrastructure and the multicast support. As a proof of concept, a virtual world scenario is also presented in this paper.
© (1998) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Norbert Schiffner "Distributed virtual worlds in high-speed networks", Proc. SPIE 3408, Broadband European Networks and Multimedia Services, (16 September 1998); https://doi.org/10.1117/12.321917
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CITATIONS
Cited by 1 scholarly publication.
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KEYWORDS
Virtual reality

Networks

Video

Telecommunications

Network architectures

Internet

Computer graphics

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