Paper
27 January 2006 Stereoscopic image production: live, CGI, and integration
Author Affiliations +
Proceedings Volume 6055, Stereoscopic Displays and Virtual Reality Systems XIII; 605504 (2006) https://doi.org/10.1117/12.650355
Event: Electronic Imaging 2006, 2006, San Jose, California, United States
Abstract
This paper shortly describes part of the experience gathered in more than 10 years of stereoscopic movie production, some of the most common problems found and the solutions, with more or less fortune, we applied to solve those problems. Our work is mainly focused in the entertainment market, theme parks, museums, and other cultural related locations and events. In our movies, we have been forced to develop our own devices to permit correct stereo shooting (stereoscopic rigs) or stereo monitoring (real-time), and to solve problems found with conventional film editing, compositing and postproduction software. Here, we discuss stereo lighting, monitoring, special effects, image integration (using dummies and more), stereo-camera parameters, and other general 3-D movie production aspects.
© (2006) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Enrique Criado "Stereoscopic image production: live, CGI, and integration", Proc. SPIE 6055, Stereoscopic Displays and Virtual Reality Systems XIII, 605504 (27 January 2006); https://doi.org/10.1117/12.650355
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Cited by 1 scholarly publication.
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KEYWORDS
Cameras

Stereoscopy

3D image processing

Glasses

Imaging systems

Light sources and illumination

Stereoscopic cameras

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